Post by TechMonkey on May 17, 2017 16:56:48 GMT
The world of Mirrasil was a land of one mass, separated from evil. As the lands departed, each island became fixed with its biomes and climates as most are coordinated to the directions of the wind. The North is a cold unbearable source, the least living creatures NorthWest, for the scattered islands there halting and ceasing to let the Volcano south of them overcome with heat. Those far, small islands are made of ice and rock. Islands that near closer to the community of dirt, are made of mostly rock and soil, having scattered trees. The NorthEast is much more complicated, having a temperature much more relaxing than any others, as if luxurious. The islands far NorthEast are enveloped with normal changing seasons, but the changes of the cold are more drastic, peruse. There are many trees on these islands, the smaller islands having fewer large plants. The island's SouthWest are very humid and have the closure of heat. Heat from the Volcano will as much as to scorn the lands of the south as much as it can, all grass and dirt turned to sand. Though, it is the turns of water and wind that make this happen, the island south of the Volcano is a hazard. SouthEast is the only area of a normal season change, created of beauty in trees and human builds. There are fourteen technical continents, some being accompanied by islands. As of now, there are no cities on any island or continent.